User:Fineline: Difference between revisions
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[[File: | [[File:steve_at_spiderhouse_ballroom.jpg|right]] | ||
I'm a theoretical physicist, software developer, and musician | I'm a theoretical physicist, software developer, and musician. I just moved to SF. | ||
I have a PhD in theoretical physics from UT Austin, and a BS in physics from UC San Diego. My doctoral research dealt with building string theoretic models of QCD-like quantum field theories at strong coupling, via the AdS/CFT correspondence. You can read all about it [https://dl.dropboxusercontent.com/u/8542380/non_SUSY_engineering.pdf here] | I have a PhD in theoretical physics from UT Austin, and a BS in physics from UC San Diego. My doctoral research dealt with building string theoretic models of QCD-like quantum field theories at strong coupling, via the AdS/CFT correspondence. You can read all about it [https://dl.dropboxusercontent.com/u/8542380/non_SUSY_engineering.pdf here]. More recently, I've jumped on the gravity <--> Navier-Stokes bandwagon. | ||
== Contact == | == Contact == | ||
fineline@gmail.com | email: <br /> | ||
fineline@gmail.com <br /> | |||
GPG fingerprint: F80D 72FE 7C13 76D1 39E9 2F01 17B1 DF17 E619 50F3 | |||
OTR: <br /> | |||
fineline179@jabber.ccc.de <br /> | |||
fingerprint: 0579A57B ED42CF78 F2CD7112 72C2A86F 92F946A8 | |||
Textsecure/Signal: <br /> | |||
(415) 910-6346 <br /> | |||
fingerprint: <br /> | |||
05 70 fe 92 0c 9c ef 6d a6 | |||
20 df 96 e2 00 59 3d 7f c2 | |||
b6 8d 55 17 51 84 9c 1a 89 | |||
b1 65 0d d9 48 5b | |||
[https://twitter.com/fineline179 Twitter] | [https://twitter.com/fineline179 Twitter] | ||
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== Projects == | == Projects == | ||
*''vForms'' is a virtual environment for information organization for Windows 8 (sorry like 99.999% of the people reading this). C++ and DirectX.<br /> '''Update''' I'll be presenting an initial version at 5MoF on May 15th | *''vForms'' is a virtual environment for information organization for Windows 8 (sorry like 99.999% of the people reading this). C++ and DirectX.<br /> '''Update''' I'll be presenting an initial version at 5MoF on May 15th. I'm aiming to have it released by June 1st on the windows store. | ||
*I'd like to investigate the feasibility of using techniques similar to [http://research.microsoft.com/en-us/um/people/cloop/loopblinn05.pdf Loop and Blinn] for a) rendering bezier splines, in particular digital ink strokes. b) making a fast, resolution independent pdf renderer. Both GLSL and HLSL versions. If this sounds interesting to any DirectX/OpenGL/CG hackers out there, it'd be great to see if we could release something substantial as open source.<br /> '''Update 5/6/2014''': I found [https://code.launchpad.net/~macslow/gl-fragment-curves/trunk this], which should be good for study. Also [http://developer.download.nvidia.com/assets/gamedev/files/GL_NV_path_rendering.txt this]. | *I'd like to investigate the feasibility of using techniques similar to [http://research.microsoft.com/en-us/um/people/cloop/loopblinn05.pdf Loop and Blinn] for a) rendering bezier splines, in particular digital ink strokes. b) making a fast, resolution independent pdf renderer. Both GLSL and HLSL versions. If this sounds interesting to any DirectX/OpenGL/CG hackers out there, it'd be great to see if we could release something substantial as open source.<br /> '''Update 5/6/2014''': I found [https://code.launchpad.net/~macslow/gl-fragment-curves/trunk this], which should be good for study. Also [http://developer.download.nvidia.com/assets/gamedev/files/GL_NV_path_rendering.txt this]. | ||
*I'm | *I'm often working on some sort of quantum-gravity-related research project or other. If any of you guys wanna check my math that would be rad. | ||
== Interests == | == Interests == | ||
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*String Theory | *String Theory | ||
*AdS/CFT | *AdS/CFT | ||
*The [http://arxiv.org/abs/0905.0932 holographic perspective] on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by [http://arxiv.org/abs/1005.3035 Von Raamsdonk] | *The [http://arxiv.org/abs/0905.0932 holographic perspective] on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by [http://arxiv.org/abs/1005.3035 Von Raamsdonk]; [http://arxiv.org/abs/1307.1132 EPR=ER]) | ||
*Machine Learning | *Machine Learning | ||
*Statistical Mechanics ( | *Statistical Mechanics (In particular, applications of Boltzmann machines to real-world systems -- eg work by [http://arxiv.org/abs/1012.2242 Bialek]. See also his [http://www.princeton.edu/~wbialek/PHY562.html textbook]) | ||
*Kundalini Yoga | *Kundalini Yoga | ||
*Rational (ie phenomenological) discussion of mysticism in general | *Rational (ie phenomenological) discussion of mysticism in general | ||
*High Explosives | *High Explosives | ||
*Saxophone | *Saxophone | ||
*Cinder (creative coding library), and its application towards virtual workspace environment design on tablets and in augmented reality. | *Cinder (creative coding library), and its application towards virtual workspace environment design on tablets and in augmented reality. | ||
*Hiking | *Hiking | ||
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[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.8.9532 Multi-user communication using chaotic frequency modulation] | [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.8.9532 Multi-user communication using chaotic frequency modulation] | ||
Revision as of 11:00, 31 December 2015
I'm a theoretical physicist, software developer, and musician. I just moved to SF.
I have a PhD in theoretical physics from UT Austin, and a BS in physics from UC San Diego. My doctoral research dealt with building string theoretic models of QCD-like quantum field theories at strong coupling, via the AdS/CFT correspondence. You can read all about it here. More recently, I've jumped on the gravity <--> Navier-Stokes bandwagon.
Contact
email:
fineline@gmail.com
GPG fingerprint: F80D 72FE 7C13 76D1 39E9 2F01 17B1 DF17 E619 50F3
OTR:
fineline179@jabber.ccc.de
fingerprint: 0579A57B ED42CF78 F2CD7112 72C2A86F 92F946A8
Textsecure/Signal:
(415) 910-6346
fingerprint:
05 70 fe 92 0c 9c ef 6d a6 20 df 96 e2 00 59 3d 7f c2 b6 8d 55 17 51 84 9c 1a 89 b1 65 0d d9 48 5b
Projects
- vForms is a virtual environment for information organization for Windows 8 (sorry like 99.999% of the people reading this). C++ and DirectX.
Update I'll be presenting an initial version at 5MoF on May 15th. I'm aiming to have it released by June 1st on the windows store.
- I'd like to investigate the feasibility of using techniques similar to Loop and Blinn for a) rendering bezier splines, in particular digital ink strokes. b) making a fast, resolution independent pdf renderer. Both GLSL and HLSL versions. If this sounds interesting to any DirectX/OpenGL/CG hackers out there, it'd be great to see if we could release something substantial as open source.
Update 5/6/2014: I found this, which should be good for study. Also this.
- I'm often working on some sort of quantum-gravity-related research project or other. If any of you guys wanna check my math that would be rad.
Interests
- String Theory
- AdS/CFT
- The holographic perspective on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by Von Raamsdonk; EPR=ER)
- Machine Learning
- Statistical Mechanics (In particular, applications of Boltzmann machines to real-world systems -- eg work by Bialek. See also his textbook)
- Kundalini Yoga
- Rational (ie phenomenological) discussion of mysticism in general
- High Explosives
- Saxophone
- Cinder (creative coding library), and its application towards virtual workspace environment design on tablets and in augmented reality.
- Hiking
- Mountaineering
- Cooking (mostly Chinese and Mexican)
- Open Access Publishing
- Co-operative living
Some Publications
Evolution of non-local observables in an expanding boost-invariant plasma (forthcoming)
The Stability of Non-Extremal Conifold Backgrounds with Sources
The Non-SUSY Baryonic Branch: Soft Supersymmetry Breaking of N=1 Gauge Theories
Plasticity and learning in a network of coupled phase oscillators