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Interested in: applications of advanced study of history and sociology to strategy game design. (Can the format of a video game be used to create an advanced 'model' applying game theory to historical probabilities and contingencies which would then attain a general social purpose for theoreticians or anyone wanting to learn about history?)
Interested in: applications of advanced study of history and sociology to strategy game design. (Can the format of a video game be used to create an advanced 'model' applying game theory to historical probabilities and contingencies which would then attain a general social purpose for theoreticians or anyone wanting to learn about history?)
Socio-political hacking and deconstruction of complex systems toward improved human efficiency. (From an anti-capitalist standpoint, in theory and praxis in relation to the system of law and property itself, which contains built-in 'exploits' for innovative tacticians. ie, the law and system can be 'hacked' metaphorically and with intentions from the highest social-ethical motives in regards to resolving social problems in contemporary America and San Francisco in contexts of ongoing systemic crisis.) Presently learning advanced programming languages at a reasonable pace. Bio-hacking: Finding ideal nutrition and rest/attention patterns toward maximum individual and social efficiencies for humans.
Socio-political hacking and deconstruction of complex systems toward improved human efficiency. (From an anti-capitalist standpoint, in theory and praxis in relation to the system of law and property itself, which contains built-in 'exploits' for innovative tacticians. ie, the law and system can be 'hacked' metaphorically and with intentions from the highest social-ethical motives in regards to resolving social problems in contemporary America and San Francisco in contexts of ongoing systemic crisis.) Presenty learning advanced programming languages at a reasonable pace. Bio-hacking: Finding ideal nutrition and rest/attention patterns toward maximum individual and social efficiencies for humans.


Game design would be amateur modding rather than professional production.
Game design would be amateur modding rather than professional production.
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