Simbridge: Difference between revisions
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'''Simbridge is a simulated hackerspace you can edit.''' | '''Simbridge is a simulated hackerspace you can edit.''' | ||
== New Links == | |||
[https://github.com/lxpk/simbridge/tree/master Simbridge Github public repository] | [https://github.com/lxpk/simbridge/tree/master Simbridge Github public repository] | ||
*[[Mixbridge]] is a mixed reality project to combine VR and AR with the Simbridge level | |||
Revision as of 23:49, 23 February 2016
Simbridge is a simulated hackerspace you can edit.
New Links
Simbridge Github public repository
- Mixbridge is a mixed reality project to combine VR and AR with the Simbridge level
Instructions
- Download SourceTree or Github clients
- Clone the Simbridge repository by clicking this link then clicking OK in SourceTree to save it to your disk.
- Open Unity 5
- Open Project and point it at the folder where you saved it.
To learn about Unity game programming, join Gamebridge Game Dev Tuesdays 8-11PM.
Simbridge is also an opportunity to learn how game development works. When you make revisions to the Simbridge game world files, make accompanying changes documenting your added features to the GDD on this page.
Simbridge Game Design Document The Simbridge Game Design Document describes the design of the game in detail.
Simbridge Game Design Document
Below this is a SimBridge game design document.
Features
- Turnable book pages
Planned Features
- http://123d.circuits.io/ Arduino simulation station at the Circuit Hacking table
Suggestions Welcome
Do you have an idea? Put it here along with your name if you'd like to be involved in helping like this:
- You should add some stripey tape on the floor. -My Name, myemail@mydomain.com
Planned Additions
Content that should be added to Noisebridge in the future:
Gamebridge Gamehacking
Provide some explanation of the class and our work on building SimBridge itself.
Dream Team Neurohacking
Wednesdays 8:00 pm - 10:00 pm Dream Team Neuro Hackery - EEG research & development project with general interest in sleep, dreaming, creative intelligence, and many loosely related topics such as: neurophysiology, signal processing, cognitive neuroscience, and (especially) hacking code and devices for data acquisition and analysis. Join us at the CollaborationStation (near the Hackatorium). Expect general discussion around 8 PM - usually moving along by 9 PM to focus on more technical aspects of current project.
Space API
[1] has data for the app to draw from.