NoiseJam

From Noisebridge
(Difference between revisions)
Jump to: navigation, search
(Score)
(a new piece)
Line 1: Line 1:
 
===INTRO===
 
===INTRO===
Anyone who builds or codes a homemade instrument of plastic or metal or wood or hardware or software, is considered an automatic member of the Noisejam Orchestra.
+
The Noisebridge Orchestra is a free and open ensemble of handmade instruments. If you build your own instrument (of wood, metal, circuits, or code), then you can perform with the Orchestra. No music experience required.  
  
But, to perform with the Orchestra, you must attend one rehearsal before performing with us.
+
Music performed by the Orchestra gives meaning and shape to Noise. Noise is a bridge to enlightenment: a Noisebridge.
 +
 
 +
(Note: this project is about good vibes and good humor. No drama please, and let’s not take ourselves too seriously  :)
  
The audience will participate too. Their rehearsal will happen during the actual performance.
 
  
 
===NEXT PERFORMANCE===
 
===NEXT PERFORMANCE===
  
Noisebridge Fundraiser
+
Noise Jam II
 
+
Sunday, June 23rd, 2013
Saturday, March 30th, 2013
+
Setup: 3 pm
 
+
Rehearsal: 4 pm, in the Hackatorium, front of Noisebridge, facing Mission Street.
Setup: 1 pm
+
Concert: 8 pm
 
+
Rehearsal: 2-4 pm, in Church, back of Noisebridge, by kitchen
+
 
+
Concert: 6:30 pm
+
 
+
 
Performance Duration: about 15 minutes
 
Performance Duration: about 15 minutes
  
  
 +
===RULES OF ENGAGEMENT===
 +
Requirements:
 +
-You must build or program your own instrument.
 +
-Be original.
 +
-Don't dominate the sound-space (unless directed to).
 +
-No unaltered, pre-recorded music.
  
'''Register here:'''
+
Etiquette:
[http://uuu.my/noisejam]
+
-Don't be continuously louder than everyone else.
 
+
-Be silent more than you play
----
+
-Play in just one pitch range-- high, middle, or low.
''Note: this project is about good vibes and good humor. No drama please, and let’s not take ourselves too seriously  :)
+
 +
Instrument Suggestions:
 +
-software, hardware (electronic), mechanical - metal, wood, traditional acoustic, percussive/rhythmic, tonal/melodic, atonal/unpitched, live processing of other instrument sounds during the performance, group-built instruments, circuit bending, hacked acoustic instruments, electro-acoustic (pickups or contact mics), flesh and bone, amplified vegetables.
  
''Also, this is a little-to-no experience necessary project  :D''
 
----
 
===Detailed Rules===
 
  
(in the form Obligatory/Permitted/Forbidden. I think it's something called Deontic logic, but don't quote me on that).
+
===VOLUNTEERS NEEDED===
 +
To: help to set up chairs, work with the PA, Recordist, Welcomer, snacks and drinks. Contact johnyradio@gmail.com.  
  
====OBLIGATORY:====
 
*Build or program your own instrument.
 
====FORBIDDEN:====
 
''[Basic goal: be original, don't dominate the sound-space.]
 
*unaltered, pre-recorded music.
 
*being continuously louder than everyone else.
 
*playing continuously (you should have LOTS of silences in your performance when other sounds can be heard). Exception: rhythmic core patterns (which should have lots of silence between beats).
 
*using the whole frequency spectrum (Ie, using all the notes from the bottom, middle, and top of a piano keyboard. You should play just low-pitched, or just middle-pitched, or just high-pitched sounds).
 
 
 
====PERMITTED:====
 
*software
 
*hardware (electronic)
 
*mechanical - metal, wood, etc
 
*traditional acoustic<ref>Anything that makes a noise is "acoustic", but I'm using the idiomatic meaning of the word: an instrument that generates sound without electricity.</ref>
 
 instrument from any culture/time
 
*NON-traditional, original acoustic instrument from another dimension or planet
 
*percussive/rhythmic
 
*tonal/melodic
 
*atonal/unpitched
 
*live processing of other instrument sounds during our performance (you must build/program the process, and use your own microphone/sensor/pickup (or we might be able to provide an effect-send from the mixer)).
 
*group-built instruments
 
*circuit bending
 
*hacked acoustic instruments
 
*electro-acoustic (pickups or contact mics)
 
*an original style of vocalization
 
*flesh and bone
 
*amplified vegetables
 
*etc
 
----
 
  
===Volunteers needed===
+
===SCORE===
'''Roomist:''' help to set up room (chairs,tables, lighting, etc)
+
This performance is a conceptual piece. There is no notated sheet-music. The composer has provided instructions below. The composer will conduct, and provide further instructions at the performance.  
Amplificist: to ensure we have amplification, loudspeakers, mixer. We do not need a stadium PA. Noisebridge's own amplifier and speakers will be adequate, if you can make them sound clean. Need someone to take charge of ensuring they are in working order and properly set up for the event.
+
Limitist: Procure/lend and operate a limiter (not compressor), to protect our ears and loudspeakers. Might be built into whatever mixer or amplifier we end up using.
+
Volumist: Stand at the ready to cut the master volume in case of emergency.
+
Mixerist: May need lent mixer (don't know yet how many inputs we'll need).
+
Mixist: To “play” the mixer, ie. judiciously boost/cut mixer channels during jam.
+
Recordist: with own hardware or software recorder. Stereo recording is sufficient. Need two microphones, ideally two omni's. Nice recording option: Zoom digital recorder (not a "voice recorder"): jo.my/zoomrec. Not desirable to record off the mixer.
+
Hospitalitist: to ensure we have snacks and drinks.
+
Artist-Coordinatist: inform performers, handle signups, etc.
+
  
----
+
Movements:
 +
-Bedlam: During this movement, all instruments are encouraged to play loudly and raucously. Players should play with no regard for the other instruments, and should  step on each other's sounds with gusto. Wake the audience up! 5 min.
  
===Score===
+
-Whisper: This movement will begin with the quietest instruments in the Orchestra. Throughout the movement, players are asked to play as quietly as possible, and to listen carefully to the other instruments. Lull the audience into a dreamlike state. 5 min.  
    THEME: Organic Produce vs. GMO's
+
    Movements:
+
*not meant to parallel actual history
+
*2 minutes per movement, 14 minutes total
+
*5 second silence between movements, except where noted
+
*“Natural instruments" means non-amplified, non-electrified acoustic instruments: *plucked strings, flesh, voice, coconuts, etc.
+
*Overall direction is downward motion of tonality from movement to movement, until final movement leaps up an octave.
+
*I. Nature: Pre-GMO, Pre-Pesticide Organic Fruits and Vegetables. Natural instruments only. Tranquil, harmonious, gentle rhythms. Key: A-440.
+
*II: Iron Age: mechanical and electro-acoustic instruments only. Precise, soulless, mechanical, brutal. Very rhythmic, start slow and gradually increase tempo. Cohesive: instruments match tempo. "Industrial" beats. 60 BPM at start of movement --> to 120 BPM by end of movement. Key: down to G.
+
*III: Electronic Age: Electronic and software instruments only. No mechanical, no natural. Techno, drum n bass, house, etc. Syncopated, cohesive. Starts happy, then grows dark. Start at 120 BPM --> accelerate to 480 BPM by end of movement. Key: down to F.
+
*IV. Epic Struggle: - All instruments. Chaotic, arrhythmic atonality.
+
            (no break)
+
*V. Earth's Vengeance: Destruction of GMO's and toxic pesticides. The sounds of dying machines, as natural instruments grow more powerful and cohesive, obliterating non-natural instruments. Arrhythmic, keyless chaos --> 60 BPM, down to key of D.
+
*VI. Earth Rise: Return to organic, non-pesticide produce. Natural instruments only. Start at 60 BPM, down to key of C --> slow to 15 BPM, rise up an octave to Key of B.
+
----
+
'''Register here'''
+
http://uuu.my/noisejam
+
  
===References===
+
-Pulse: Players will play on and around a slow, steady pulse, increasing in tempo during the movement, until it ends in high-speed frenzy. Give the audience a heart attack. 5 min.
<references/>
+

Revision as of 07:27, 19 June 2013

Contents

INTRO

The Noisebridge Orchestra is a free and open ensemble of handmade instruments. If you build your own instrument (of wood, metal, circuits, or code), then you can perform with the Orchestra. No music experience required.

Music performed by the Orchestra gives meaning and shape to Noise. Noise is a bridge to enlightenment: a Noisebridge.

(Note: this project is about good vibes and good humor. No drama please, and let’s not take ourselves too seriously  :)


NEXT PERFORMANCE

Noise Jam II Sunday, June 23rd, 2013 Setup: 3 pm Rehearsal: 4 pm, in the Hackatorium, front of Noisebridge, facing Mission Street. Concert: 8 pm Performance Duration: about 15 minutes


RULES OF ENGAGEMENT

Requirements: -You must build or program your own instrument. -Be original. -Don't dominate the sound-space (unless directed to). -No unaltered, pre-recorded music.

Etiquette: -Don't be continuously louder than everyone else. -Be silent more than you play -Play in just one pitch range-- high, middle, or low.

Instrument Suggestions: -software, hardware (electronic), mechanical - metal, wood, traditional acoustic, percussive/rhythmic, tonal/melodic, atonal/unpitched, live processing of other instrument sounds during the performance, group-built instruments, circuit bending, hacked acoustic instruments, electro-acoustic (pickups or contact mics), flesh and bone, amplified vegetables.


VOLUNTEERS NEEDED

To: help to set up chairs, work with the PA, Recordist, Welcomer, snacks and drinks. Contact johnyradio@gmail.com.


SCORE

This performance is a conceptual piece. There is no notated sheet-music. The composer has provided instructions below. The composer will conduct, and provide further instructions at the performance.

Movements: -Bedlam: During this movement, all instruments are encouraged to play loudly and raucously. Players should play with no regard for the other instruments, and should step on each other's sounds with gusto. Wake the audience up! 5 min.

-Whisper: This movement will begin with the quietest instruments in the Orchestra. Throughout the movement, players are asked to play as quietly as possible, and to listen carefully to the other instruments. Lull the audience into a dreamlike state. 5 min.

-Pulse: Players will play on and around a slow, steady pulse, increasing in tempo during the movement, until it ends in high-speed frenzy. Give the audience a heart attack. 5 min.

Personal tools