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Welcome to Gamedev Club. If it's your first night, you ''will'' develop a game.
#REDIRECT [[Gamebridge]]
 
We meet up on Wednesday nights around 8:00 and do game development at Noisebridge at 2169 Mission St..
 
If it's your first night, you can make a game if you want. We'll help you get started. There's great tutorials to start with that will have you playing your own game in no time.
 
== Inspiration ==
Game development is a lot of fun. Game development is an awesome way to learn computer programming. And games can inspire players to learn all kinds of things about the world.
 
A lot of us are into game development and a lot of us would like to learn how, so it makes sense to get together and share our interests and experience.
 
== The Open Primer Project ==
Some of us are working on an open-source game called [http://www.openprimer.org Primer] which uses gameplay to weave learning all kinds of useful things into an epic adventure through the history of the cosmos and the future of civilization.
 
== Contact ==
If you want to know more about Game Development Club, just come by some time or contact Alex Peake.
 
== Meetup Log / Class Curriculum Courseware ==
[[GameDevelopmentCourseware]]
 
== Meetup History ==
We had our first meetup November 4th and it was a lot of fun. We made a game about evil companion cubes that want to give you a hug for very explosive definitions of hug.
 
== Game Engines ==
Game engines make it pretty easy to develop games by giving you lots of development tools for world building and scripting.
 
We're interested in other kinds of game development too, including non-computer game designs like dice-based RPGs, board games and card games.
 
=== Unity ===
[http://www.unity3d.com Unity] is an awesome game development engine based on Mono that compiles for Mac, Windows, iPhone, Web and Wii with support coming soon for PS3 and XBox. Unity has just been made free for indy developers. Unity is an extremely easy to learn game development environment with a massively helpful developer community.
 
We are primarily teaching and collaborating with Unity in Game Club because it is incredibly awesome and easy to learn.
 
START HERE: [http://unity3d.com/support/resources/tutorials/ Unity Tutorials] are free to download and can be completed in a day or two! Do these before coming or do them with us to get help and support.
 
=== Unreal ===
[http://www.udk.com/ Unreal Development Kit] is also available for free now. We'll no doubt be playing with that as well. Unreal is some seriously advanced game dev technology. It's too heavy to run on an iPhone, but it is a good way to make high-end PC and console games.
 
=== Objective C ===
Some people are making iPhone games directly in Cocoa.
 
=== Blender Game Engine ===
[http://en.wikipedia.org/wiki/Game_Blender Blender Game Engine] is an open-source game engine integrated with the [http://www.blender.org Blender] 3D studio software. It has come a long way in recent versions and some of the games people have made with it are amazing.
 
=== OGRE Open Source 3D Engine ===
[http://www.ogre3d.org/ OGRE] is not a full game engine but it does have Mac, Windows, Linux and iPhone support. It has recently been used to make a big hit called Torchlight.
 
=== SDL ===
[http://www.libsdl.org/ SDL] is a cross-platform open-source game development library that has been used to make [http://source.bungie.org/get/ Aleph One] based on the Marathon series.
 
== Game Development Tools ==
Game development involves lots of tools for modeling, sculpting, texturing, rigging and animating game environments.
 
=== Maya ===
[http://usa.autodesk.com/adsk/servlet/pc/index?id=13578047&siteID=123112 Maya] is the #1 3D content creation tool for games.
 
We're looking for people with Maya experience who can teach how to use Maya. Especially interested in learning about character rigging and animation.
 
=== Blender ===
[http://www.blender.org/ Blender] is an open-source 3D studio that can do mostly the same things as Maya for free. We're looking for people who want to teach Blender skills.
 
=== SketchUp ===
[http://sketchup.google.com/ SketchUp] is a surprisingly powerful and incredibly easy to use 3D modeling application for making basic 3D geometry to use in your game development.
 
=== Google 3D Warehouse ===
[http://sketchup.google.com/3dwarehouse/ Google 3D Warehouse] is a searchable library of free 3D models in SketchUp format that you can download freely and use in your games. You can also upload your own creations to 3D Warehouse.
 
=== FreeSound Project ===
[http://www.freesound.org/searchText.php FreeSound Project] is a searchable library of free sound files that you can use in your games. You can also upload your sounds to FreeSound for others to use.
 
=== All CG Textures ===
[http://www.allcgtextures.com/main.php All CG Textures] has loads of quality free textures.
 
=== 3D Character Rigs ===
[http://hznaqnzxuoouxznqanzh.creativecrash.com/maya/downloads/character-rigs/c/ Creative Crash] has many free 3D character rigs in Maya format.

Latest revision as of 12:27, 28 March 2010

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